I'm working on updating pretty much.. everything. New backgrounds,new music, new menus... new everything! Hopefully the game can look much more polished now! I have to admit I'm quite happy with it so far!
Maybe you're wondering how exactly the decision points in this game work!
The game is pointbased. You have to get a certain number of points with a guy to get his good ending, and if you have a low amount of points, you get a bad ending. There are normal decisions (worth 10 points) and key decisions (worth 20 points). Making the wrong choice on a key decision will cause you to lose a lot of points, which = bad ending. But of course, you don't know how many points you have!! I'll provide a walkthrough, of course!
In other news, I've been working hard on the programming aspect of the game moreso than anything else. So for this month, I will work very hard on the CGs. How many CGs should a game have? I really don't know. Most games I've played have a *very* small amount of CGs (even commercial games) but I don't want that to be the case for mine. Event CGs make the game more exciting! Maybe I'll make a goal to have 40 CGs - That's ten featuring each guy, then ten for whatever else, like group pictures. But now that I say that, it seems like a lot of work XD Sometimes I wish I would have recruited people to help me... OTL. Back to work!
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